AI Insights · Timothy · October 2024
Top 5 Snake Games Performance in Netherlands: Q3 2024
Discover the performance trends of the top 5 snake games on a unified platform in the Netherlands during Q3 2024, including download, revenue, and active user data.
In the third quarter of 2024, the top 5 snake games on a unified platform in the Netherlands demonstrated varied performance trends. This analysis, based on data from Sensor Tower, provides insights into the key metrics of downloads, revenue, and weekly active users for these popular games.
SSSnaker from HABBY saw a fluctuating revenue pattern, starting at approximately $1.7K in early July and closing the quarter at around $1.8K. Downloads peaked mid-July with 183K but declined towards the end of September to just 14K. Weekly active users showed a slight decline over the quarter, with numbers starting at 14.8K and ending at 13.4K.
Snake Clash! by Supercent, Inc. experienced a steady increase in weekly active users, reaching 57.1K by the end of September. Revenue showed an upward trend, peaking at $437 by the last week of September. Downloads also followed a positive trajectory, starting at 6.6K and rising to 6.5K by the quarter's end.
Little Big Snake from LittleBigSnake, Inc. had a modest revenue performance with a gradual increase, ending the quarter at $197. Downloads saw a decline from 247K in early July to 75K by the end of September. Weekly active users started at 904K and experienced a slight decrease to 763K throughout the quarter.
Snake.io - Fun Online Snake, published by Kooapps, demonstrated stable growth in weekly active users, peaking at 66.7K by the end of September. Revenue showed some fluctuations, reaching $159 in early September. Downloads peaked in late August at 7.4K before stabilizing towards the end of the quarter.
Snake Rivals - io Snakes Games by Supersolid Ltd experienced a steady revenue increase, ending the quarter at $84. Downloads saw a peak in late July at 370K but then decreased to 102K by the end of September. Weekly active users started at 604K and saw a decline to 442K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.